In the past I've done benchmarks regarding Wine software,
today I am going to do something a bit different. Unigine is a
cross-platform real-time 3D engine, I stumbled across awhile back on
some message boards I am a part of. Since it runs natively
cross-platform I have been curious to see exactly how drastic the
performance difference of the engine is between the Windows and Linux
platforms. Since I recently installed Windows 7 I decided to sit down and put the software through its paces.
The Tests:
Unigine offers two free benchmarks - Tropics and Sanctuary. I ran both
demos using OpenGL (because OpenGL runs on both platforms natively and
DirectX does not).
The Hardware: While my hardware is not fastest in the world it is (as of posting this) relatively new and decently quick. Processor - Intel p9700 2.8ghz Dual Core, RAM - 4gigs of DDR3, Video Card: nVidia 260m with 1gig DDR3 dedicated memory (Running the latest stable nVidia driver on both Linux (190.42) and Windows (195.62)).
The Software: Windows 7 Ultimate 64bit, Ubuntu 9.10 (Karmic) 64bit, & Unigine Benchmarks
The Results:
Tropics -
- Windows
- - 1680x1050: 30.5 fps
- - 1024x768: 44.8 fps
- - 640x480: 59.8 fps
- Ubuntu
- - 1680x1050: 14.9 fps
- - 1024x768: 23.6 fps
- - 640x480: 30.9 fps
Sanctuary -
- Windows
- - 1680x1050: 35.2 fps
- - 1024x768: 61.9 fps
- - 640x480: 99.9 fps
- Ubuntu
- - 1680x1050: 17.3 fps
- - 1024x768: 27.9 fps
- - 640x480: 48.9 fps
Wrapping Up: The numbers speak for themselves. In the realm of 3D graphics it is clear that Ubuntu still has a long
way to go if it ever wants to meet (or possibly beat) the performance
Windows has. In all of the above tests Ubuntu scored between 48% and 55%
lower frame rate than the same benchmark on Windows.
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